ProtoShade: GLSL Shader Editor 1.0
5 MB / 5K+ Downloads / Rating 4.2 - 47 reviews
ProtoShade: GLSL Shader Editor, developed and published by Ddoodm Software, has released its latest version, 1.0, on 2016-03-19. This app falls under the Tools category on the Google Play Store and has achieved over 5000 installs. It currently holds an overall rating of 4.2, based on 47 reviews.
ProtoShade: GLSL Shader Editor APK available on this page is compatible with all Android devices that meet the required specifications (Android 4.0+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.
App Screenshot
App Details
Package name: com.id11688025.majorassignment
Updated: 9 years ago
Developer Name: Ddoodm Software
Category: Tools
App Permissions: Show more
Installation Instructions
This article outlines two straightforward methods for installing ProtoShade: GLSL Shader Editor on PC Windows and Mac.
Using BlueStacks
- Download the APK/XAPK file from this page.
- Install BlueStacks by visiting http://bluestacks.com.
- Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
- Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.
Using LDPlayer
- Download and install LDPlayer from https://www.ldplayer.net.
- Drag the APK/XAPK file directly into LDPlayer.
If you have any questions, please don't hesitate to contact us.
App Rating
Reviews
4 ★, on 2018-09-16
Great way to play with fragment shader code, given its real-time feedback, so that's cool.. However, it would be nice if the background colour could be changed because the text-cursor is invisible; black-on-black. Also nice if the filename was remembered so it wouldn't have to be retyped every time save is pressed. But still cool.
4 ★, on 2019-12-03
model rotation should probably be done on the world coordinates and not on the local, the ability to hide the model while editing the shader would be nice.
4 ★, on 2019-03-05
highest resolution at shader vec1
4 ★, on 2016-07-09
Needs an fps counter or ms timer so i can get an idea or performance.
5 ★, on 2017-09-03
I was able to make some pretty cool stuff with this. Impressive!
4 ★, on 2016-05-24
ive tried so many. this one is what i find the best/ easiest to use. i just wish there was glsl and model importing/exporting. also maybe a reference section for the more inexperienced.
Previous Versions
ProtoShade: GLSL Shader Editor 1.0
2016-03-19 / 5 MB / Android 4.0+