Yolo Bear Application icon

Yolo Bear 0.0.3

18.4 MB / 0+ Downloads / Rating 3.0 - 4 reviews


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Yolo Bear, developed and published by Shadi Akiki, has released its latest version, 0.0.3, on 2015-07-25. This app falls under the Productivity category on the Google Play Store and has achieved over 10 installs. It currently holds an overall rating of 3.0, based on 4 reviews.

Yolo Bear APK available on this page is compatible with all Android devices that meet the required specifications (Android 4.0+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.akikieng.genesis.yolobear

Updated: 10 years ago

Developer Name: Shadi Akiki

Category: Productivity

New features: Show more

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing Yolo Bear on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

App Rating

3.0
Total 4 reviews

Previous Versions

Yolo Bear 0.0.3
2015-07-25 / 18.4 MB / Android 4.0+

About this app

# yolo-bear
* This is an app to organize and broadcast results of a simple tournament to other people's devices

# Installation
* Published on Google Play store here
* Available on the web here

# Following an existing tournament
To connect to a tournament already being broadcasted
* click on "Connect" on the main menu
* Click the "+" sign next to the ID of anyone already connected to the tournament
** If nobody is already connected, then use the ID of the tournament organizer
** The tournament organizer can check his/her ID under his/her "Connect" section on the main menu
* The dot on the top right indicates the state of the broadcast
** If it is green, then you're just waiting for the next results and are still connected
** If it is yellow, then you've just received a tournament update
** If it is red, then you're disconnected from the broadcaster
** If there is no dot, then you're not connected to any tournament yet

# Broadcasting a new tournament
* To start entering teams, players, and stats about your tournament, use the "Teams", "Players", and "Games" sections respectively
* Games are organized by status: Waiting, Playing, Done
* New games can be added by going to "Games" and then to "Waiting"
* The Team-level stats in the "Teams" section are as follows
** The team "Win" field is the number of games in which the team has a higher score and the game has state "Done"
** The team "Lost" field and "Tied" fields follow the same logic
** Other fields are just totals of the team players' respective stats
* The microphone on the top right shows the state of your broadcast
** A microphone indicates that you're the broadcaster, and no information is being sent to your audience
** A microphone with red lines indicates that you're sending your most recent update to your audience

# Advanced broadcasting management
* The person broadcasting the tournament is assigned "Admin 1" role
* The very next person to follow the tournament is assigned the "Admin 2" role
* In case "Admin 1" loses connection, "Admin 2" takes over the broadcasting of the tournament
** "Admin 2" will see the dot in the top right disappear and a microphone appear instead
* "Admin 1" has the power to change results and broadcast them to the audience
* "Admin 1" can also assign the "Admin 2" role to any person in the "Connect" section
** Use the "> A2" button next to the desired connection for this
* "Admin 1" can also give up the "Admin 1" role to another person
** Use the "> A1" button for this

# Under the hood

## The app
* This app broadcasts results to other devices connected to the broadcaster by using peer-to-peer technology
* It mainly uses HTML5 WebRTC and Crosswalk
* You can find the source code here

## Connectivity
* Tournament results are broadcasted using peer-to-peer technology
* An internet connection is required to establish the connection to the tournament administrator
* After that, if you and the administrator are on the same network without resort to an internet connection, you don't need the internet connection to receive the broadcast
* Changing your nickname will require an internet connection because it establishes a new connection to the administrator

# Misc
* Licensed under WTFPL ( http://www.wtfpl.net/ )

New features

Major server infrastructure upgrade to reduce costs and keep free

App Permissions

Allows applications to access information about networks.
Allows applications to access information about Wi-Fi networks.
Required to be able to access the camera device.
Allows applications to open network sockets.
Allows an application to modify global audio settings.
Allows an application to record audio.
Allows using PowerManager WakeLocks to keep processor from sleeping or screen from dimming.
Allows an application to write to external storage.
Allows an application to read from external storage.