RiskDice Application icon

RiskDice 1.0

256 KB / 1+ Downloads / Rating 5.0 - 1 reviews


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RiskDice, developed and published by mgrottenthaler, has released its latest version, 1.0, on 2014-03-02. This app falls under the Tools category on the Google Play Store and has achieved over 100 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

RiskDice APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.2+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: at.mgrottenthaler.riskdice

Updated: 11 years ago

Developer Name: mgrottenthaler

Category: Tools

Installation Instructions

This article outlines two straightforward methods for installing RiskDice on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

RiskDice 1.0
2014-03-02 / 256 KB / Android 2.2+

About this app

This simple application calculates dice rolls in the board game RISK. It's especially intended for battles with big armies that require lots of tiring dice rolls. Just insert number of attackers and number of defenders and press roll. You can calculate all rolls until attacker or defender lost everything or only calculate next roll.

Everybody always uses the maximum number of units when defending or attacking because there is no point in defending with less than the maximum possible number of units. I know it makes sense to sometimes attack with less than the maximum number of attackers but I think this would complicate this simple app to much, especially because this happens really seldom.