Emotions Progressive Method Application icon

Emotions Progressive Method 2.1

1 MB / 0+ Downloads / Rating 1.0 - 1 reviews


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Emotions Progressive Method, developed and published by BloomingKids Software, has released its latest version, 2.1, on 2016-04-12. This app falls under the Education category on the Google Play Store and has achieved over 10 installs. It currently holds an overall rating of 1.0, based on 1 reviews.

Emotions Progressive Method APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.3+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: air.com.bloomingkids.emotionprogressive

Updated: 9 years ago

Developer Name: BloomingKids Software

Category: Education

New features: Show more

Installation Instructions

This article outlines two straightforward methods for installing Emotions Progressive Method on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

App Rating

1.0
Total 1 reviews

Previous Versions

Emotions Progressive Method 2.1
2016-04-12 / 1 MB / Android 2.3+

About this app

This “Progressive Method” is designed to introduce emotional expressions to the student one by one. This method allows the student to master the words for emotional expressions gradually.This program can be used by kindergarten children or learning-disabled (autistic or with other disabilities) children of various ages.

This “Progressive Method” runs through seven stages:

Stage 1
Introduction. The selected emotion picture moves from the left side to the center of the screen and a character points to the picture and pronounces the word for the emotion. This continues until the student clicks the “>>” button to move to the next stage.

Stage 2
Single Illustration. In Stage 2, the student is asked to find the emotional expression introduced in Stage1. When the student clicks on the picture, he/she is taken to the next stage.

Stage 3
One Distracter. The illustration for the emotion introduced in Stage 1 and another picture as distracter are shown and the student is asked to find the correct emotion picture. When the student clicks on the correct emotion picture, the next “find” question comes up. As long as the student clicks on the correct picture, he/she stays in Stage 3. The student can move on to next stage by clicking the “>>” button. If the student clicks on the wrong picture, then the program returns the student to Stage 1, the Introduction Stage.

Stage 4
Two Distracters. In Stage 4, the emotion introduced in Stage 1 and two other pictures as distracters are shown on the screen and the student is asked to find the emotion picture introduced in Stage 1. As long as the student clicks on the correct emotion picture, the student remains in Stage 4. When the student clicks on an incorrect picture, he/she is taken back to Stage 1. The student can move forward by clicking “>>” button.

Stage 5
Three Distracters. The emotion picture is shown with three other pictures as distracters. If the student clicks on the wrong picture, then the program returns the student to Stage 1, the Introduction Stage.

Stage 6
Combinations. The emotion that the student identified in Stages 1 through 5 will appear as a distracter or as the emotion to be identified. Another emotion (which the student learned earlier) will also appear as a distracter or as the emotion to be identified. If the student clicks on the wrong picture, then the program returns the student to Stage 1, the Introduction Stage.

Stage 7
This is the last stage. In this Stage, the student is asked to identify all the emotions he/she has learned so far. If the student clicks on the wrong emotion, then the program returns the student to Stage 1, the Introduction Stage.


When the student clicks on the “>>” button, the program introduces the next illustration for an emotion in the list.

At any time the student can move backward by clicking the “<<” button when the button is visible.

Grade On/Off: If it is on, app will monitor correct and wrong responses by the student

Correct Answer: When a student response to a question with correct answer

Wrong Answer: When a student response to a question with wrong answer

Number of Total Attempt: Number of times a student tried to answer questions in the app.

Bar Chart: Represents the student's performance graphically.

Detail Report: Test results including the grade. object identified, distracter and time taken to finish the test.

Print: This will print the  grade or data on the screen.

Clear Data: This button erase all the data that was stored and free up the memory that data was occupying.

New features

Grade On/Off: Correct Answer, Wrong Answer, Number of Total Attempt
Training Mode, Test Mode, Report: Print, Detail Report, Bar Chart, Clear Data