Waseem Islands Game icon

Waseem Islands 1.4

1 MB / 0+ Downloads / Rating 1.0 - 1 reviews


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Waseem Islands, developed and published by Navot Dako, has released its latest version, 1.4, on 2017-03-28. This app falls under the Action category on the Google Play Store and has achieved over 10 installs. It currently holds an overall rating of 1.0, based on 1 reviews.

Waseem Islands APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.3+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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Game Screenshot

Game Screenshot

Game Details

Package name: com.suleiman.waseem.waseemislands

Updated: 8 years ago

Developer Name: Navot Dako

Category: Action

Installation Instructions

This article outlines two straightforward methods for installing Waseem Islands on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Game Rating

1.0
Total 1 reviews

Previous Versions

Waseem Islands 1.4
2017-03-28 / 1 MB / Android 2.3+

About this app

There are three islands - two monsters islands and one humans.

Creatures:
Monster = Imp
Life = 100 (33 var)
Attack = 100
Hit (%) = 30
Amount = 10

Monster = Orc
Life = 300 (100 Var)
Attack = 300
Hit (%) = 50
Amount = 5

Monster = King Ogre
Life = 1000
Attack = 1000
Hit (%) = 75
Amount = 1

Human Troop = Solider
Life = 200
Attack = 100
Hit (%) = 40
Rank = 3
Quantity = 10

Human Troop = Commandor
Life = 400
Attack = 400
Hit (%) = 60
Rank = 2
Quantity = 5

Human Troop = Tank
Life = 1500
Attack = 1000
Hit (%) = 80
Rank = 1
Quantity = 2

Humans starts with 50 cows.
If the human conquer an island they will get cows as the number of creatures they won in this battle.

Every turn you choose to attack one of the monsters islands or build more troops.
If you choose to build:
For every cow you invest you have 40+ #cows*3*Rank chance to create one troop.
You lose cows if there is a success and if not.

Every turn in the monsters islands (For every island that was not attacked):
Chance for new Creature = (10+ #Creature*2)% for every creature.

War Time-
Calculate Attack of humans -> Sum the success attacks of the troops.
If monsters survive (sum of monsters life on the island > attack) Calculate retaliation.
If (Human life < monster retaliation attack) You lose.
Else - both lose their most powerful creature that took part in the battle.
When attacking an island there is not growth on this island and the user can’t build.

e.g. -
Let’s say I have only 2 soldiers and one commander -
you will do 3 random calls - Let’s say the random are (0.1 , 0.8, 0.3).
2 soldier + 1 Commander ->
(100(att) * 1 (the random is 0.1 < 0.4)) +
(100 (att) * 0 (the random is 0.8 > 0.4)) +
(400 (att) * 1 (the random is 0.3 < 0.6)) = 500- > the attack is 5.

The human know only the number of King Ogre on each island.- At All Times.

Some clarifications:
If the cows num is 0 the gamer loses.
When starting a war the player will know the number of monsters is fighting with
Need to create an option to spy one of the islands creates for 5 cows - no army build will be in this turn. All of the selected island’s monsters will be displayed to the user.
log that will log every action done in the game whether it's a user's ‘move or the monsters growth and the war data.