IMPRINT Game icon

IMPRINT 0.9

24.2 MB / 10+ Downloads / Rating 5.0 - 1 reviews


See previous versions

IMPRINT, developed and published by Iurii Selinnyi, has released its latest version, 0.9, on 2020-10-07. This app falls under the Role Playing category on the Google Play Store and has achieved over 1000 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

IMPRINT APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.3+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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Game Screenshot

Game Screenshot

Game Details

Package name: com.TheFireBelow.imprint

Updated: 4 years ago

Developer Name: Iurii Selinnyi

Category: Role Playing

New features: Show more

Installation Instructions

This article outlines two straightforward methods for installing IMPRINT on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

IMPRINT 0.9
2020-10-07 / 24.2 MB / Android 2.3+

About this app

I always wondered: why most games are so well crafted. Why can't someone just make a bad game that is unimaginative and no fun. Well, this was my goal for last year. And in my free time I created tools within a game to create everything: levels, dialogues, graphics, while playing a game. You can't do it, you need to run game in Unity, which I'm doing. But I'm not using Scene view, just Game view, run the game and at any point can add or change something without pausing. And world is infinite, even bigger then Minecraft. But it is not randomly generated, developers (Me) will need to fill it with stuff.

There are no gameplay now, just a small demo to see if everything works: shaders, dynamic loading, dialogues. And it runs well on almost every smartphone.

New features

* Don't expect much from this version. Just a small demo of technical features.
* Controls a bit less rubbish