Gravity by Nicholas Lindgren Application icon

Gravity by Nicholas Lindgren Varies with device

1 MB / 0+ Downloads / Rating 5.0 - 1 reviews


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Gravity by Nicholas Lindgren, developed and published by Nicholas Lindgren, has released its latest version, Varies with device, on 2018-01-15. This app falls under the Entertainment category on the Google Play Store and has achieved over 1 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

Gravity by Nicholas Lindgren APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.3+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.nicholas_lindgren.tyngdekraft

Updated: 7 years ago

Developer Name: Nicholas Lindgren

Category: Entertainment

Installation Instructions

This article outlines two straightforward methods for installing Gravity by Nicholas Lindgren on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

Gravity by Nicholas Lindgren Varies with device
2018-01-15 / 1 MB / Android 2.3+

About this app

Simulated gravity.

This is not a game just something to look at.

One finger rotates the camera around the center.

Two fingers in upward motion zoom in, downward motion zooms out.

The objects attract each other according to the formula:
G times the product of the mass of objects divided by the square of the distance between the objects.