E4Effort Application icon

E4Effort 1.7.2

8.5 MB / 1+ Downloads / Rating 5.0 - 1 reviews


See previous versions

E4Effort, developed and published by E4Effort, has released its latest version, 1.7.2, on 2023-12-07. This app falls under the Education category on the Google Play Store and has achieved over 100 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

E4Effort APK available on this page is compatible with all Android devices that meet the required specifications (Android 5.1+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.ionicframework.ionictest965961

Updated: 1 year ago

Developer Name: E4Effort

Category: Education

New features: Show more

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing E4Effort on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Reviews

1 ★, on 2020-09-27
App did not work (Pixel 3XL on Android 11,) it just opened to a blank white screen. No response from customer service request through website.

5 ★, on 2018-08-29
Great aid for class management and to improve student engagement

Previous Versions

E4Effort 1.7.2
2023-12-07 / 8.5 MB / Android 5.1+

E4Effort 1.6.9
2023-12-08 / 9.1 MB / Android 5.1+

About this app

With E4Effort, students learn what it feels like to put forth consistent effort and take more responsibility for their own learning. Emphasizing effort facilitates positive classroom management, higher student confidence, and improved learning outcomes. (Go to E4Effort.com for more information.)

E4Effort has three main parts and an optional paperless Rewards Program:

1) The EFFORT SCORING APP
That provides four different categories to measure effort:
• READY: arriving on time, with supplies
• PARTICIPATION: paying attention in class
• ON TASK: staying focused on assignments or activities
• BEHAVIOR: proper conduct based on class and school expectations
(For greater specificity, teachers may create “Subcategories.” For example, “Respectful” as a subcategory of BEHAVIOR)
The Effort Scoring App also has a RECOGNITION category that allows teachers to select students for Effort Awards and badges. Each Effort Award includes 6, 8, or 10 Effort Shares (explained below).

2) Individual STUDENT PORTALS
That allows:
• Easy access to eight types of effort data
• Tracking of Effort Shares and Achievement Badges
• Students to assign “Guardian” portals to family members
• Students to redeem their Effort Shares

3) The TEACHER DASHBOARD
That provides:
• Monitoring of individual and whole-class trends
• Editing of student scores
• Formation of Course, Student, and Term features
• Adjustable Category Weights
• Communication via “Behavior Comments” sent to individual or multiple student portals
• Creation of “Buyback” offerings to allow students to redeem their Effort Shares
• Organization and fulfillment of student Buyback redemption requests

REWARDS PROGRAM
Students are awarded effort points known as “Effort Shares” in two ways: 1) with badges when students earn Effort Awards and 2) automatically when students meet or exceed 5-day category milestones. Effort Shares may be thought of as:
• Bonus points having no real value,
• Bonus points that may be used to replace assignments,
• A school or class currency. Teachers set up “Buyback” offerings (often privileges or school supply items) that students may redeem from their student portal. Student redemption orders are electronically sent to Teacher Dashboards to allow reward record keeping to be easier and paperless. Go to E4Effort.com/Buybacks to see examples.

The E4Effort System was designed by a teacher with help from other teachers and developers. The beta version was tested over several academic years. If you have any questions or comments, contact support@e4effort.com.

New features

Android 14 Support

App Permissions

Allows applications to open network sockets.