About this app
DISCLAIMER: This is an unofficial application for Minecraft Pocket Edition. This application is not associated in any way with Mojang AB. Minecraft Name, Minecraft Mark and Minecraft Assets are all property of Mojang AB or their respectful owner. All rights reserved. In accordance with http://account.mojang.com/documents/brand_guidelines
Do you want to add more variety and difficulty to the game? Maybe this add-on is for you, this add on will generate new creatures in your game that can be a great challenge.Minotaur
The minotaur is a large monster with enough health points, 150 to be exact (seventy five hearts) appears naturally at night in most biomes or in caves that are dark enough.
This one will attack the villagers, the golems (iron and snow) and the player (in addition to any entity that hits him) This can cause between ten and twenty five damage.ORC
The Orc is not as big as the Minotaur and also has less health having eighty health points forty hearts that is why it appears in groups of two to ten, it only breeds in the forest biome.
This will also be hostile to the villagers, golems, and players or any entity that hits him. This can cause between fifteen and twenty damage (for the two mobs it is recommended to have a good armor/weapons since one blow can kill the player)WYVERN
This can be tamed while a baby, in this stage only attack smaller prey (chickens, rabbits, and fish) but as soon as it grows it will become completely hostile against the player and other animals (pigs, cows, and sheep).
It can be tamed with any raw meat, cure their health, and make them mate (when tamed).
They reproduce by eggs (their offspring will not be born tamed, if you want it as a pet you will have to tame it.
This will appear naturally in the desert, forest, and extreme hills biomes.
Their attack adds you the fatal poison effect for 20 seconds so be careful
(At the moment this can only fly, I ll try that this also be able to walk) Centaur
This will be hostile to the monsters but neutral to the players.
It has two types of attack, ranged and melee.
It has 28 different skin variations.
It will appear naturally in plains, savannah and extreme hills biomes
Nessie
They are completely neutral for the player.
You can tame them while they re babies, once they grow up, you can equip them with a saddle and a chest, keep them with enough water or they will die (This happens when they are out of the water for ten minutes but if it s raining don t worry nothing will happen to them).
They reproduce by eggs (their offspring will not be born tamed, if you want it as a pet you will have to tame it).
You can feed it with any raw fish, wheat, potatoes, carrots, beetroot (vegetables without cooking or processing, this is to tame it when it is a baby or to feed it when you have it tamed).
He is not going to follow you so I recommend having him leashed.
Werewolf
Day:
During the day they are completely neutral, they can trade with the player (at the moment they have the same trade as the farmers, this will be changed when the add on has custom items).
It has three variants: black, brown and white (The skins are provisional). Night:
But during the night there will be transformed and will be completely hostile towards the player, the villagers and the iron golems.
These can only be damaged with a golden sword.
When dawn it will return to its human state.
Interesting fact Maybe before they attack they will howl at the moon.
The Villager Guards They spawn randomly in a village, for balance the theres 25 of each village defender spawned in a village. Patrols the village.
Swordsman Patrols the village with his sword. Does heavy attacks.
Give Iron Sword to recruit. Archer: Uses bow to defend the village. Does light attacks.
Give Bow to recruit. Mage Uses magic to summon 3 goblins to side on his side. Does light to heavy damage.
Give Totem of Undying to recruit.Mobs