Presence Experiment Application icon

Presence Experiment 1.3

47.5 MB / 1+ Downloads / Rating 5.0 - 1 reviews


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Presence Experiment, developed and published by Anthony Steed, University College London, has released its latest version, 1.3, on 2015-07-08. This app falls under the Education category on the Google Play Store and has achieved over 50 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

Presence Experiment APK available on this page is compatible with all Android devices that meet the required specifications (Android 4.1+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.UCL.bar

Updated: 10 years ago

Developer Name: Anthony Steed, University College London

Category: Education

New features: Show more

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing Presence Experiment on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

Presence Experiment 1.3
2015-07-08 / 47.5 MB / Android 4.1+

About this app

Good virtual real­ity cre­ates a sense of pres­ence — the feel­ing of really being in the vir­tual world. But what causes pres­ence to hap­pen? We know that cer­tain fea­tures of a vir­tual envir­on­ment help gen­er­ate pres­ence, but other fea­tures can hamper or break it entirely.

In this Google Cardboard application you will visit a virtual bar to watch a singer perform. There are subtly different versions of the scene. With your permission we will gather data from questionnaires that you answer inside the application. These answers will help us better understand presence in virtual reality.

We will share aggregate results from the study with VR researchers and enthusiasts, and the general public.

We collect no personal data in the app, just your answers to questions and what you do inside the application. You can opt out of any data collection. All data is held anonymously in compliance with the UK Data Protection Act. This study is approved by the University College London Research Eth­ics Com­mit­tee (Pro­ject ID Num­ber 0439/002).

For more information see http://vr.cs.ucl.ac.uk/vrjam/information-for-participants/

New features

Compressed assets for faster loading.

App Permissions

Allows applications to perform I/O operations over NFC.
Allows an application to read from external storage.
Allows an application to write to external storage.
Allows applications to open network sockets.
Allows read only access to phone state, including the phone number of the device, current cellular network information, the status of any ongoing calls, and a list of any PhoneAccounts registered on the device.