I Can Count to Ten Application icon

I Can Count to Ten 1.2

31.2 MB / 0+ Downloads / Rating 5.0 - 1 reviews


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I Can Count to Ten, developed and published by Modern Programming, has released its latest version, 1.2, on 2024-01-04. This app falls under the Education category on the Google Play Store and has achieved over 5 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

I Can Count to Ten APK available on this page is compatible with all Android devices that meet the required specifications (Android 8.0+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.ModernProgramming.CountToTen.Android

Updated: 1 year ago

Developer Name: Modern Programming

Category: Education

New features: Show more

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing I Can Count to Ten on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

I Can Count to Ten 1.2
2024-01-04 / 31.2 MB / Android 8.0+

About this app

I Can Count To Ten is an easy to use app to help children learn to count to ten using their fingers.

Historically and among different cultures, humans have been relying on fingers or body parts to support their representation of numbers (Ifrah, 1994) and in occidental cultures, counting on fingers is one of the first strategies taught to children to link the verbal representation of a number with its numerical meaning (Gelman and Gallistel, 1978; Gallistel and Gelman, 1992; Butterworth, 1999; Sato and Lalain, 2008).

I Can Count To Ten uses changing sounds, color, and animation to attract and maintain attention and encourages the child to mimic what they see on the mobile device screen. The user interface consists of a screen with a black background, and a set of 3-D animated hands in the foreground that look similar to the cartoon hards of Mickey Mouse. A repeating animation shows the progression of retracted and extended fingers from 1 to 10, and a voice speaks each number aloud as each finger extends or retracts. If the child interacts with the mobile device screen by tapping or swiping, the animation will react accordingly, moving back, and forward to the correct number.

Although you can introduce the idea of numbers when your child is as young as 12 months by counting small sets of items like cookies, steps, and buttons, this app would be most beneficial to those children in the pre-operational stage of human development, approximately between the ages of two and seven years old. It is at this stage that children begin to understand, represent, remember, and picture objects in their mind without having it in front of them. It is also during this stage where they want to understand everything and begin to propose the questions of "why?" and "how come?" (Santrock 2014).

References

Butterworth, B. (1999). What Counts: How the Brain is Hardwired for Math. New York, NY: The Free Press.

Gallistel, C., & Gelman, R. (1992, Aug). Review Preverbal and verbal counting and computation. Cognition, pp. 44(1-2):43-74.

Gelman, R., & Gallistel, C. R. (1978). The Child’s Understanding of Number. Cambridge, MA: Harvard University press.

Ifrah, G. (1994). Histoire des chiffres, 2nd Edn. . Paris: Robert Laffont.

Nevid, J. S. (2017). Essentials of Psychology: Concepts and Applications. Cengage Learning; 5 edition.

Santrock, J. W. (2004). Life-Span Development (9th Ed. Boston, MA: McGraw-Hill College.

Sato, M., & Lalain, M. (2008, Apr). On the relationship between handedness and hand-digit mapping in finger counting. Cortex, pp. 44(4):393-9.

New features

Bug fixes and performance improvements. Text is now easier to read.

App Permissions

Allows applications to open network sockets.