Multimodal Hello World Application icon

Multimodal Hello World 1.3

3.9 MB / 1+ Downloads / Rating 4.0 - 7 reviews


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Multimodal Hello World, developed and published by Nadia Elouali, has released its latest version, 1.3, on 2013-05-02. This app falls under the Education category on the Google Play Store and has achieved over 100 installs. It currently holds an overall rating of 4.0, based on 7 reviews.

Multimodal Hello World APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.2+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.Hello_worldmma

Updated: 12 years ago

Developer Name: Nadia Elouali

Category: Education

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing Multimodal Hello World on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

App Rating

4.0
Total 7 reviews

Previous Versions

Multimodal Hello World 1.3
2013-05-02 / 3.9 MB / Android 2.2+

About this app

The multimodal Hello World application is generated automatically using a Model Driven Ingeneering approach. It illustrates the input and output multimodal interactions that our approach generates. In the first activity "Hello World" the user can write "F" to get the second activity "French" and get the translation of Hello World in French, and similarly she/he can write "A" to get the translation. From the third activity the user can return to the first one using a complementarity between long touch on the text and shaking the phone (the application vibrate when the complementarity is properly applied). Finally, in the second activity the user can apply a long touch on the text to listen to a Text To Speech synthesis.

App Permissions

Allows access to the vibrator.