Smart ass.  Mathematics, Grade 6 Application icon

Smart ass. Mathematics, Grade 6 0.2.4

1 MB / 0+ Downloads / Rating 5.0 - 1 reviews


See previous versions

Smart ass. Mathematics, Grade 6, developed and published by Multimedia Studio "Mart", has released its latest version, 0.2.4, on 2015-11-25. This app falls under the Education category on the Google Play Store and has achieved over 10 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

Smart ass. Mathematics, Grade 6 APK available on this page is compatible with all Android devices that meet the required specifications (Android 2.3+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

Read More

App Screenshot

App Screenshot

App Details

Package name: air.ru.edumart.mathgames6

Updated: 9 years ago

Developer Name: Multimedia Studio "Mart"

Category: Education

Installation Instructions

This article outlines two straightforward methods for installing Smart ass. Mathematics, Grade 6 on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

Smart ass. Mathematics, Grade 6 0.2.4
2015-11-25 / 1 MB / Android 2.3+

About this app

The online application consists of eight units, each dedicated to one of the topics studied in the course of mathematics Class 6: "Equations", "Signs of divisibility", "NOD", "NOC", "Fractions," "The proportions, percentages," "
coordinates "," Symmetry ".Each topic is covered by the example of situational models and appears to the student in four different formats, with different purposes and differ according to the degree of interactivity." The multimedia clip. "
The first part of the block, which is a plot of animated, defining the subject block.
The clip provides a description of the game situation, in which the heroes encounter a problem, the solution of which is associated with certain mathematical operations.
The duration of each clip is of the order of 1 minute, followed by visual range verse text.
The proposed plot poses a problem, but does not answer the question. "Filmstrip".
For a more detailed view of the described problem situation is further animated video content represented as a set of still frames with signatures.
This allows the student to stop at each keyframe, analyze the course of the story, and a replica of heroes, that is to get a full picture of the situational model and an issue that needs to be addressed. "Scheme".
The third part focuses on the implementation of the gradual transition from a game situation to a mathematical problem.
It is implemented in the same way as a set of slides, visual solution which is based on the artistic images, the student familiar from previous installments.
In the bottom of the slides added schematic illustrations that enable the student to see how the solution to the problem posed within the game situation, realized by mathematical methods.
This approach is intended to facilitate the formalization of the students solved the problem, to support the transition from the concrete situation in its mathematical treatment, and as a result contribute to the transition from situational model to the mathematical. "Mini-Lab".
Understanding students mathematical essence of the problem is fixed in the interactive training format.
This application provides the opportunity to work with a mathematical model, to summarize the situation discussed in the story, to understand themselves patterns that underlie those or other mathematical operations.
Each mini-lab students serves several tasks (2 to 3), which are aligned from simple to complex.
Specific numerical values ​​are randomly generated, which enables students to practice solving typical zadach.Vse parts united by a common style.
They are the same characters that provides students the opportunity to master the entire course, staying within the same game model.