MuleEngine Demo Application icon

MuleEngine Demo 2.1

10.5 MB / 0+ Downloads / Rating 5.0 - 1 reviews


See previous versions

MuleEngine Demo, developed and published by Bytifex, has released its latest version, 2.1, on 2018-02-16. This app falls under the Libraries & Demo category on the Google Play Store and has achieved over 10 installs. It currently holds an overall rating of 5.0, based on 1 reviews.

MuleEngine Demo APK available on this page is compatible with all Android devices that meet the required specifications (Android 4.1+). It can also be installed on PC and Mac using an Android emulator such as Bluestacks, LDPlayer, and others.

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App Screenshot

App Screenshot

App Details

Package name: com.bytifex.muleenginedemo

Updated: 7 years ago

Developer Name: Bytifex

Category: Libraries & Demo

New features: Show more

App Permissions: Show more

Installation Instructions

This article outlines two straightforward methods for installing MuleEngine Demo on PC Windows and Mac.

Using BlueStacks

  1. Download the APK/XAPK file from this page.
  2. Install BlueStacks by visiting http://bluestacks.com.
  3. Open the APK/XAPK file by double-clicking it. This action will launch BlueStacks and begin the application's installation. If the APK file does not automatically open with BlueStacks, right-click on it and select 'Open with...', then navigate to BlueStacks. Alternatively, you can drag-and-drop the APK file onto the BlueStacks home screen.
  4. Wait a few seconds for the installation to complete. Once done, the installed app will appear on the BlueStacks home screen. Click its icon to start using the application.

Using LDPlayer

  1. Download and install LDPlayer from https://www.ldplayer.net.
  2. Drag the APK/XAPK file directly into LDPlayer.

If you have any questions, please don't hesitate to contact us.

Previous Versions

MuleEngine Demo 2.1
2018-02-16 / 10.5 MB / Android 4.1+

About this app

MuleEngine is a multi-platform game engine.

This application..
1, shows the features of MuleEngine.
2, collects data anonymously about the performance of the device running MuleEngine. If the device is connected to the internet somehow (e.g. WiFi, 3G, 4G), then this data is sent to a server.

Example data for collection:
GL_VENDOR:
Intel Open Source Technology Center

GL_RENDERER:
Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2)

GL_VERSION:
3.0 Mesa 12.0.6

GL_SHADING_LANGUAGE_VERSION:
1.30

GL_EXTENSIONS:
GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture

Compiler message:
Compiler message:
Linker message:
Attrib location position <--> 0 (array size 1)
Attrib location texCoords <--> 1 (array size 1)
Attrib location normal <--> 2 (array size 1)
Attrib location boneIds <--> 3 (array size 1)
Attrib location boneWeights <--> 4 (array size 1)
Uniform location modelviewMatrix <--> 0 (array size 1)
Uniform location projectionMatrix <--> 1 (array size 1)
Uniform location normalMatrix <--> 2 (array size 1)
Uniform location bones[0] <--> 3 (array size 50)
Uniform location useTexture <--> 53 (array size 1)
Uniform location textureLayer <--> 54 (array size 1)
Uniform location albedoColor <--> 55 (array size 1)
Uniform location emissionColor <--> 56 (array size 1)
Error opening file: assets/bowl-flat.fbx.mat.lua
SplashScreen
Screen resolution: (640, 480)
Average FPS: 60.3387
MainScene
Number of objects: 22
Average FPS: 60.2945
Average PPS: 60.2945
Number of objects: 43
Average FPS: 60.2598
Average PPS: 60.2598
Number of objects: 64
Average FPS: 60.3343
Average PPS: 60.3343
InteractiveScene
Number of objects: 126
Average FPS: 62.7491
Average PPS: 33.3185
Number of objects: 129
Number of objects: 132
Number of objects: 136
Average FPS: 60.1091
Average PPS: 32.2415


SplashScreen
Screen resolution: (640, 480)
Screen resolution: (1794, 1008)
Average FPS: 62.0775
MainScene
Number of objects: 22
Average FPS: 63.3106
Average PPS: 63.3106
Number of objects: 43
Average FPS: 61.4992
Average PPS: 61.4992

MuleEngine uses 3rd party libraries. The list and further information can be found on the page: http://muleengine.bytifex.com/3rdparties

New features

The application continues if activity is activated after deactivation.

App Permissions

Allows applications to open network sockets.
Allows an application to write to external storage.
Allows an application to read from external storage.